nba 2k16 coins game

Members Login
Username 
 
Password 
    Remember Me  
 

Topic: DEVELOPING GAMEPLAY MECHANICS

Page 1 of 1  sorted by
Newbie
Status: Offline
Posts: 3
Date:

DEVELOPING GAMEPLAY MECHANICS

Permalink  
 

 

While pressing four buttons is entertaining, our goals go beyond this. Nothing that will interfere with the game's easy accessibility, but concepts that will expand on the meta of the gameplay and give us more freedom to develop original levels and ideas. In essence, we don't just want to create a second-rate arcade game. It will take time to develop and correctly execute ideas that have been abandoned since the first game jam friday night funkin prototype. One of many many of those things is the animation of the boyfriend chucking the microphone into the game's file.

 



__________________
Page 1 of 1  sorted by
Quick Reply

Please log in to post quick replies.



Create your own FREE Forum
Report Abuse
Powered by ActiveBoard